audioChannelFormat
An audioChannelFormat represents a single sequence of audio samples on which some action may be performed, such as movement of an object, which is rendered in a scene. It is sub-divided in the time domain into one or more audioBlockFormats
audioChannelFormatID: (Attribute) ID of the channel
audioChannelFormatName: (Attribute) Name of the channel
typeLabel: (Attribute) Descriptor of the type of channel
typeDefinition: (Attribute) Description of the type of channel
typeLink: (Attribute) (Unused)
typeLanguage: (Attribute) (Unused)
frequency: frequency
(attribute name)
attribute is not part of specs
(element name)
element is not part of specs
(attribute name)
attribute is not present (extra spec name if needed)
(element name)
element is not present (extra spec name if needed)
(element name)
element is present (extra spec name if needed)
(Dolby Atmos Master ADM Profile addition)
(element name)
element should not be present (extra spec name if needed)
(Dolby Atmos Master ADM Profile addition)
(element name)
element count (element count)
is not permitted, (min or max)
is (max count)
(extra spec name if needed)
(Dolby Atmos Master ADM Profile addition)
(element name)
value (element value)
shall be unique
(attribute name)
attribute value (attribute value)
is not a known value
(attribute name)
attribute value (attribute value)
shall be (expected value)
in order to match the term corresponding to (other attribute name)
attribute value (other attribute value)
(attribute name)
attribute value (attribute value)
is not permitted, permitted value(permitted values)
(extra spec name if needed)
(Dolby Atmos Master ADM Profile addition)
(attribute name)
attribute value (attribute value)
is long (extra spec name if needed)
(attribute name)
attribute is present but empty (Dolby Atmos Master ADM Profile addition)
(attribute name)
attribute is present but empty